枚举
枚举的基本用法
enum Direction {
case north
case south
case east
case west
}
enum Direction {
case north, south, east, west
}
var dir = Direction.west
dir = Direction.east
dir = .north
print(dir) // north
switch dir {
case .north:
print("north")
case .south:
print("south")
case .east:
print("east")
case .west:
print("west")
}
关联值(Associated Values)
-
有时将枚举的成员值跟其他类型的值关联存储在一起,会非常有用
enum Score { case points(Int) case grade(Character) } var score = Score.points(96) score = .grade("A") switch score { case let .points(i): print(i, "points") case let .grade(i): print("grade", i) } // grade A enum Date { case digit(year: Int, month: Int, day: Int) case string(String) } var date = Date.digit(year: 2011, month: 9, day: 10) date = .string("2011-09-10") switch date { case .digit(let year, let month, let day): print(year, month, day) case let .string(value): print(value) }
-
必要时let也可以改为var
关联值举例
enum Password {
case number(Int, Int, Int, Int)
case gesture(String)
}
var pwd = Password.number(3, 5, 7, 8)
pwd = .gesture("12369")
switch pwd {
case let .number(n1, n2, n3, n4):
print("number is ", n1, n2, n3, n4)
case let .gesture(str):
print("gesture is", str)
}
原始值(Raw Values)
-
枚举成员可以使用相同类型的默认值预先对应,这个默认值叫做:原始值
-
注意:原始值不占用枚举变量的内存
enum PokerSuit : Character { case spade = "♠" case heart = "♥" case diamond = "♦" case club = "♣" } var suit = PokerSuit.spade print(suit) // spade print(suit.rawValue) // ♠ print(PokerSuit.club.rawValue) // ♣ enum Grade : String { case perfect = "A" case great = "B" case good = "C" case bad = "D" } print(Grade.perfect.rawValue) // A print(Grade.great.rawValue) // B print(Grade.good.rawValue) // C print(Grade.bad.rawValue) // D
隐式原始值(Implicitly Assigned Raw Values)
-
如果枚举的原始值类型是Int、String,Swift会自动分配原始值
enum Direction : String { case north = "north" case south = "south" case east = "east" case west = "west" } // 等价于 enum Direction : String { case north, south, east, west } print(Direction.north) // north print(Direction.north.rawValue) // north enum Season : Int { case spring, summer, autumn, winter } print(Season.spring.rawValue) // 0 print(Season.summer.rawValue) // 1 print(Season.autumn.rawValue) // 2 print(Season.winter.rawValue) // 3 enum Season : Int { case spring = 1, summer, autumn = 4, winter } print(Season.spring.rawValue) // 1 print(Season.summer.rawValue) // 2 print(Season.autumn.rawValue) // 4 print(Season.winter.rawValue) // 5
递归枚举(Recursive Enumeration)
indirect enum ArithExpr {
case number(Int)
case sum(ArithExpr, ArithExpr)
case difference(ArithExpr, ArithExpr)
}
enum ArithExpr {
case number(Int)
indirect case sum(ArithExpr, ArithExpr)
indirect case difference(ArithExpr, ArithExpr)
}
let five = ArithExpr.number(5)
let four = ArithExpr.number(4)
let two = ArithExpr.number(2)
let sum = ArithExpr.sum(five, four)
let difference = ArithExpr.difference(sum, two)
func calculate(_ expr: ArithExpr) -> Int {
switch expr {
case let .number(value): return value
case let .sum(left, right):
return calculate(left) + calculate(right)
case let .difference(left, right):
return calculate(left) - calculate(right)
}
}
calculate(difference)
MemoryLayout
-
可以使用MemoryLayout获取数据类型占用的内存大小
enum Password { case number(Int, Int, Int, Int) case other } MemoryLayout<Password>.stride // 40, 分配占用的空间大小 MemoryLayout<Password>.size // 33, 实际用到的空间大小 MemoryLayout<Password>.alignment // 8, 对齐参数 var pwd = Password.number(9, 8, 6, 4) pwd = .other MemoryLayout.stride(ofValue: pwd) // 40 MemoryLayout.size(ofValue: pwd) // 33 MemoryLayout.alignment(ofValue: pwd) // 8
思考下面枚举变量的内存布局
-
它们的switch语句底层又是如何实现的?
enum TestEnum { case test1, test2, test3 } var t = TestEnum.test1 t = .test2 t = .test3 //原始值 enum TestEnum : Int { case test1 = 1, test2 = 2, test3 = 3 } var t = TestEnum.test1 t = .test2 t = .test3 enum TestEnum { case test } var t = TestEnum.test enum TestEnum { case test(Int) } var t = TestEnum.test(10) //关联值 enum TestEnum { case test1(Int, Int, Int) case test2(Int, Int) case test3(Int) case test4(Bool) case test5 } var e = TestEnum.test1(1, 2, 3) e.test2(4, 5) e.test3(6) e.test4(true) e.test5
窥探内存
进一步观察下面枚举的内存布局
enum TestEnum {
case test0
case test1
case test2
case test4(Int)
case test5(Int, Int)
case test6(Int, Int, Int, Bool)
}
enum TestEnum1 {
case test0
case test1
case test2
case test4(Int)
case test5(Int, Int)
case test6(Int, Int, Bool, Int)
}
enum TestEnum2 {
case test0
case test1
case test2
case test4(Int)
case test5(Int, Int)
case test6(Int, Bool, Int)
}